About

How I started in vanilla and why I stayed

I rolled my first orc hunter in 2005 on a dial-up line that dropped every rainy evening. I leveled to 60 in three months of short sessions after school. I remember my first Scarlet Monastery run where I pulled the whole chapel by stepping one yard too far. I remember saving copper for a mount that felt out of reach until level 40. I joined a small guild of night owls and I learned to trap on pull and feed my pet before raid. I cleared Molten Core late in the cycle with greenParse damage and loud vent calls. That slow pace shaped my taste. I like travel time. I like quest text. I like gold that means something. I keep screenshots from those years in a folder I still open before each expansion launch. I check old quest logs there when a new zone reuses a familiar road.

Why Destiny 2 took my mornings for years

I moved to Destiny 2 when my work schedule broke my raid nights. I needed short sessions with clear ends. Strikes gave me that. Dungeons gave me that even more. I mained a Titan for four years and I learned every solo dungeon route by wiping on it first. I tracked Power Level climbs each season in a spreadsheet with reset dates and pinnacle slots. I wrote most guides on this blog from those mornings. I tested loadouts in Legend lost sectors before I told readers to try them. I still log in before breakfast for bounties and I keep one build per subclass ready for matchmade nights. That game taught me burst damage windows and cover usage that now help my dungeon pulls in Azeroth too. I keep my Titan ready for weekend runs with friends who never left orbit.

Why Forever beta brought me back in September

I joined the Forever beta on September 17 with low hopes and a fresh install. Zephras Isle changed my mind in two hours. The zone feels handmade with cliff paths and small caves that reward a slow walk. My Skyborne hit 28 in ten days of evening play with rested bonus doing heavy lifting. I died plenty on the way and I wrote down each death spot. Barrow Deeps feels tight and dark in a good way. Hyjal Summit looks wide and dangerous for gatherers. Level 60 stays the cap so every upgrade point counts. Fresh raids unlock December 9. Names lock October 27 through November 3. Launch hits November 4. I plan my coverage around those dates and I play every route before I post it. I log rested gaps and repair bills so my numbers match what readers will pay.

What you get on this blog now

I cover two games here now. Mornings belong to Destiny 2 with short guides on dungeons and builds I run myself. Evenings belong to Forever with level routes and dungeon notes from beta. I post level ranges I saw myself and vendor prices I paid myself. I mark attunement steps that need a group and I flag farm spots that waste time. I answer contact notes once a week and I recheck broken routes after hotfixes. I never sell carries myself. When the grind blocks my week I book a WoW Forever boost for a narrow job like beta leveling or a single raid lockout and I note the result in the guide. That keeps my advice tied to real runs and real lockouts. I update posts after hotfixes and I mark dates when a route changes.